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Converting .rttex to .png — Guide

Conversion Logic Pseudocode

def rttex_to_png(in_path, out_path):
    with open(in_path, 'rb') as f:
        magic = f.read(4)
        if magic != b'RTTX':
            raise Exception("Not an RTTEX file")
    version = read_u16(f)
    format_id = read_u16(f)
    width = read_u32(f)
    height = read_u32(f)
# Skip remaining header (mipmap offsets, flags)
    f.seek(0x40)  # typical header size
raw_data = f.read(width * height * bytes_per_pixel(format_id))
    img = decompress_dxt(raw_data, format_id, width, height)
    img.save(out_path, "PNG")

Common pitfalls:


Part 10: The Future of RTTEX and PNG

As of 2025–2026, the GIANTS Engine 10 has introduced support for BC7 compression and higher resolution textures. The RTTEX format continues to evolve. However, the need to convert RTTEX to PNG will never disappear, as long as modders and archivists work outside the game engine.

Community tools are keeping pace. Expect to see: rttex to png


Normal Maps

If you convert a normal map RTTEX to PNG, the colors may appear “off” (purplish-blue) because PNG stores sRGB color data, while normal maps use a non-color linear encoding. For visual reference, this is fine, but for re-importing, you may need to keep them as RTTEX.

Advanced: Batch Converting RTTEX to PNG via Command Line

For developers or modders dealing with hundreds of textures, manually converting files is a nightmare. Most conversion tools support command-line arguments. Converting

Assuming you are using a Python script or StudioDecrypter in CLI mode, the syntax looks like this:

rttex_converter.exe --input "C:\Textures\*.rttex" --output "C:\Textures\PNG" --format png

This command scans a folder, finds every RTTEX file, and converts them all to PNG in seconds. This is the preferred method for dumping entire game asset libraries. Common pitfalls:

Step 1: Download Krane

  1. Go to the Klei Entertainment Developer Forum or a trusted modding community (like the Don't Starve Mod Tools section on GitHub or Steam).
  2. Look for the latest release of "Krane" (sometimes hosted on GitHub via user 'nsimplex').
  3. Download the .zip file and extract it to a folder on your desktop (e.g., C:\Krane).